Team Viennas Finest (Austria 2)

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Team Viennas Finest (Austria 2)

Beitragvon Nighty_s » Di 4. Jun 2013, 09:23

Team Viennas Finest (Austria 2)

Bernhard "Alpha" (Capt.) : Cygnar
Erich "Erich" Hochauer : Legion
Florian "Bremser" Hartman : Circle
Alexander "DCM" Grob : Cryx
Daniel "Snot" Pawelka : Trollbloods


Alpha

System: Warmachine
Faction: Cygnar
Casters: 1/1
Points: 50/50
Captain Victoria Haley (*5pts)
* Stormwall (19pts)
* Squire (2pts)
Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
* Arcane Tempest Gun Mage Officer (2pts)
* * Hunter (6pts)
* * Hunter (6pts)
Cylena Raefyll & Nyss Hunters (Cylena and 9 Grunts) (10pts)
* Captain Jonas Murdoch (2pts)
Field Mechaniks (Leader and 3 Grunts) (2pts)

System: Warmachine
Faction: Cygnar
Casters: 1/1
Points: 50/50
Major Markus 'Siege' Brisbane (*5pts)
* Stormwall (19pts)
* Squire (2pts)
Black 13th Gun Mage Strike Team (4pts)
Field Mechaniks (Leader and 3 Grunts) (2pts)
Rangers (5pts)
Storm Lances (Leader and 4 Grunts) (11pts)
Storm Tower (2pts)
Storm Tower (2pts)
Journeyman Warcaster (3pts)
Reinholdt, Gobber Speculator (1pts)
Rhupert Carvolo, Piper of Ord (2pts)
Stormsmith Stormcaller (1pts)
Stormsmith Stormcaller (1pts)


Bremser


Circle Orboros - eKaya T-4

Kaya the Moonhunter - WB: +3
- Druid Wilder
- Warpwolf Stalker - PC: 9
- Warpwolf Stalker - PC: 9
- Pureblood Warpwolf - PC: 8
- Gorax - PC: 4
War Wolf - PC: 1
Druids of Orboros - Leader & 5 Grunts: 7
- Druid of Orboros Overseer - Overseer 2
Shifting Stones - Leader & 2 Grunts: 2
- Stone Keeper - Keeper 1
Warpborn Skinwalkers - Leader & 4 Grunts: 8

Tier 1: Heavy warbeast in Kaya’s battlegroup gain Advance Deployment.
Tier 2: Warpborn Skinwalkers gain Advance Move. (Before the start of the game but after
both players have deployed, a model with Advance Move can make a full advance.)
Tier 3: You gain +1 on your starting game roll.
Tier 4: Reduce the point cost of heavy warbeasts by 1.


Circle Orboros - eMorvahna

Morvahna the Dawnshadow - WB: +5
- Druid Wilder
- Warpwolf Stalker - PC: 10
- Warpwolf Stalker - PC: 10
- Gorax - PC: 4
Gallows Grove - PC: 1
Gallows Grove - PC: 1
Gatorman Witch Doctor - PC: 3
Shifting Stones - Leader & 2 Grunts: 2
- Stone Keeper - Keeper 1
Shifting Stones - Leader & 2 Grunts: 2
Wolves of Orboros - Leader & 9 Grunts: 6
- Wolves of Orboros Chieftain & Standard - Chieftain and Standard 2
Warpborn Skinwalkers - Leader & 4 Grunts: 8
- Warpborn Alpha - PC: 3


DCM

Faction: Cryx
Casters: 1/1
Points: 50/50
Pirate Queen Skarre (*6pts)
* Ripjaw (5pts)
* Nightmare (10pts)
* Skarlock Thrall (2pts)
Bane Thralls (Leader and 9 Grunts) (8pts)
* Bane Thrall Officer & Standard (3pts)
Necrosurgeon & 3 Stitch Thralls (2pts)
Satyxis Blood Witches (Leader and 9 Grunts) (6pts)
* Satyxis Blood Hag (2pts)
Satyxis Raiders (Leader and 9 Grunts) (8pts)
* Satyxis Raider Sea Witch (2pts)
Gorman di Wulfe, Rogue Alchemist (2pts)
Satyxis Raider Captain (2pts)
Saxon Orrik (2pts)
Warwitch Siren (2pts)

System: Warmachine
Faction: Cryx
Casters: 1/1
Points: 50/50
Lich Lord Terminus (*4pts)
* Helldiver (3pts)
* Helldiver (3pts)
* Skarlock Thrall (2pts)
Bane Thralls (Leader and 9 Grunts) (8pts)
* Bane Thrall Officer & Standard (3pts)
Bile Thralls (Leader and 5 Grunts) (5pts)
The Withershadow Combine (5pts)
Bane Lord Tartarus (4pts)
Darragh Wrathe (4pts)
Madelyn Corbeau, Ordic Courtesan (2pts)
Pistol Wraith (3pts)
Pistol Wraith (3pts)
Wrong Eye & Snapjaw (9pts)

Erich

Faction: Legion of Everblight
Casters: 1/1
Points: 50/50
Thagrosh, Prophet of Everblight (*5pts)
* Raek (4pts)
* Carnivean (11pts)
* Ravagore (10pts)
* Scythean (9pts)
Blighted Ogrun Warspears (Leader and 4 Grunts) (8pts)
* Warspear Chieftan (2pts)
Spawning Vessel (Leader and 5 Grunts) (3pts)
Blighted Nyss Shepherd (1pts)
1 Spell Martyr (1pts)
Succubus (2pts)
The Forsaken (2pts)
The Forsaken (2pts)

System: Hordes
Faction: epic Vayl - Machinations of Shadow
Casters: 1/1
Points: 50/50
Tiers: 4
Vayl, Consul of Everblight (*6pts)
* Harrier (2pts)
* Shredder (2pts)
* Angelius (8pts)
* Angelius (8pts)
* Ravagore (9pts)
* Ravagore (9pts)
* Scythean (8pts)
Blighted Nyss Legionnaires (Leader and 9 Grunts) (6pts)
Spawning Vessel (Leader and 3 Grunts) (2pts)
Blighted Nyss Shepherd (1pts)
Blighted Nyss Shepherd (1pts)

Tier 1: Non-character solos in this army gain Advance Deployment.
Tier 2: You gain +1 on your starting roll for the game.
Tier 3: Warbeasts with Flight gain +2 SPD during your first turn of the game.
Tier 4: Reduce the cost of heavy warbeasts in this army by 1.


Snot

System: Hordes
Faction: Trollblood
Casters: 1/1
Points: 50/50
Calandra Truthsayer, Oracle of the Glimmerwood (*5pts)
* Pyre Troll (5pts)
* Troll Impaler (5pts)
* Dire Troll Bomber (10pts)
* Dire Troll Bomber (10pts)
* Trollkin Runebearer (2pts)
Krielstone Bearer and 3 Stone Scribes (3pts)
* Krielstone Stone Scribe Elder (1pts)
Pyg Burrowers (Leader and 9 Grunts) (6pts)
Trollkin Fennblades (Leader and 9 Grunts) (8pts)
* Trollkin Fennblade Officer & Drummer (2pts)
Gatorman Witch Doctor (3pts)

System: Hordes
Faction: Grissel - Blood of Bragg
Casters: 1/1
Points: 50/50
Tiers: 4
Grissel Bloodsong (*5pts)
* Pyre Troll (5pts)
* Slag Troll (6pts)
* Storm Troll (5pts)
Kriel Warriors (Leader and 9 Grunts) (6pts)
* 3 Kriel Warrior Caber Thrower (3pts)
* Kriel Warrior Standard Bearer & Piper (2pts)
Kriel Warriors (Leader and 9 Grunts) (6pts)
* 2 Kriel Warrior Caber Thrower (2pts)
Krielstone Bearer and 3 Stone Scribes (3pts)
* Krielstone Stone Scribe Elder (1pts)
Pyg Burrowers (Leader and 9 Grunts) (6pts)
Pyg Bushwackers (Leader and 5 Grunts) (5pts)
Fell Caller Hero (2pts)
Trollkin Champion Hero (3pts)


Tier 1: Reduce the point cost of Fell Caller Hero solos by 1. Additionally, up to one warbeast
in Bloodsong’s battlegroup gains Advance Move for each Fell Caller Hero solo in the army.
(Before the start of the game but after both players have deployed, a model with Advance
Move can make a full advance.)
Tier 2: All Kriel Warrior units can be affected by Bloodsong’s fell call Hoof It during your first
turn of the game. Bloodsong can still make a fell call that turn normally.
Tier 3: Pyg units can be redeployed after both players have deployed but before the first
player’s first turn. The redeployed models must be placed on the table in a location they
could have been deployed initially.
Tier 4: Your deployment zone is extended 2” forward
Julfest 2012, left one of the most important beings of my live, our world ! RIP MINI May you travel to well grounds and your GODS!

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Nighty_s
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